Hello!

 

I am a game designer, producer, and cat wrangler.

I am currently working as a Layout Associate Producer on the web-series RWBY at Rooster Teeth.

I earned my MFA in Arts, Technology, and Emerging Communication from The University of Texas at Dallas in May 2017.

 
 

Academic Projects

Panopticon

Game Designer, Assistant Producer

Panopticon is a 2.5D platformer where the player must manipulate and evade spotlights to escape a prison. The gameplay experience is inspired by Michel Foucault’s writings on panopticism in Discipline and Punish: The Birth of the Prison. It was developed over the course of three semesters in the Narrative Systems Research Lab at The University of Texas at Dallas.

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L33T SP34K

Game Designer

L33T SP34K is a party game where teams attempt to communicate words or phrases by searching for and arranging text character tiles. I developed this game as a component of my MFA final project at The University of Texas at Dallas. While designing the game, I drew on popular analog games such as BananagramsCodenames, and Galaxy Trucker.

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